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The Hook!

 

Let’s be honest — the game reeled us in with those ads showing soldiers sprinting, guns blazing, blasting through addition and subtraction signs like it was a fast-paced reflex game. It looked like something simple, something that would just test how quickly you could tap your screen. That’s what I thought too.

But once I started, I quickly realized those mini-challenges from the ads? They barely exist in the actual game. In fact, they’re pretty much just there to get your attention. The real game started the moment I finished the opening tutorial and suddenly found myself managing… a city.

At first, I was just blindly following the step-by-step instructions popping up after each task. Raise your Capitol. Train troops. Increase your might. All simple, small steps. I didn’t think much of it. The red flags were there, though — I just ignored them.

I missed the fact that the game was quietly getting me hooked on building, upgrading, and growing stronger. The quick action from the ads? That’s maybe 0.0000000005% of what Total Battle is actually about. The real grind is in the strategy — the long game — and somehow, I was already in too deep before I realized it.

Before I knew it, I was logging in daily to check on my city and my hero — who seemed completely useless at first but, well, they grew on me.

And here we are, 1 year and 10 months later…

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